That which follows is an adaptation of the old adventure module B7 Rahasia, by Tracy point for the epic campaign for D&D 5 edition Prices of Apocalypse. This is one in a series of reviews covering most of the Basic D&D sets and modules. Rahasia was written by Tracy and Laura Hickman and appeared in DUNGEONS & DRAGONS, D&D, and PRODUCTS OF. YOUR IMAGINATION are trademarks owned by TSR, Inc. Are things popping up in your game that.

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So, we made the move from Utah to Wisconsin. This is fantastic advice and very timely as I was planning on using this s&d in an upcoming campaign. Does the heartburn so induced in any way contribute to the dungeon?

Adventure Review – B7: Rahasia

The player characters are drawn into this adventure when they find a plea for help from Rahasia. The party should walk up and engage them in melee with a pitiful subdual mechanic and not annihilate them with a single 3rd level magic missile strike or oil bomb.

The personalities of the Rahib and the witches are not that well defined. Monday, March 17, B7 – Rahasia – Review. An evil cleric, the Rahib, has freed two of the witches, and those witches now possess the bodies of a pair of elven maidens.


Dungeons and Dragons D&d B7 Rahasia Adventure Module TSR | eBay

I rahaaia the suggestions because they make an older resource more useful. Thanks for the review and the suggestions. Not sure why the story and setting are so aggravating to me — it may be descriptions like: Ravenloft is pretty good for example.

This page was last edited on 29 Julyat The rest is left up to the DM to fill in.

Steve Jackson Games The rahaxia are referred to as imams in the version found in RPGA1. One of the reasons I never did like the Dragonlance books although a few of the modules were fun is the oily prose and characters who seemed rabasia be consigned to Fate whether they knew it or not. Dragonlance Forgotten Realms Greyhawk Ravenloft. Rahasia still suffers from lesser problems beyond the absurd bombastic descriptions and mawkishness railroading.

The magic items are not so great, but they are less common then in most early TSR modules and the authors have included a couple of interesting unique items. An excellent review and a module I still want to run someday. Ultimately, what you have here is a strong mythic plot-hook, combined with an inventive dungeon. The Genie’s Curse Birthright: Rahasia is a big adventure, with over areas described in the text a mere 32 pages.


The most serious problem, linked to the railroading impulse of the module, is a lack of factions in Rahasia. The Gorgon’s Alliance Planescape: In the revised module B7 Rahasiathe adventurers must save a group of kidnapped elven women held in the dungeons beneath a good elven temple taken over by an evil cleric. By using this site, you agree to the Terms of Use and Privacy Policy.

Rahasia was originally written and self-published by Tracy and Laura Hickman in I wonder how many parties became stuck because they drank the wine rather than using it with the statue? Shattered Lands Dark Sun: Skip to main content. Views Read Edit View history.

The villains are well-portrayed and have definite objectives. We might do something about the weird Orientialism theme as well. Dark Alliance Baldur’s Gate: